Fated Hero Update - New Zones and Scaling
Fated Hero » Devlog
- Big polishing update all around! Went through UI elements and restructured/colored/positioned for better gameplay experience
- UI Tooltips now implemented to give the player more information if Notification or Quest text was missed.
- Hero Health implemented with new Vitality skill that scales the Hero's health and also enabled Fated Attacks to heal for 50% of their damage done.
- Overall scaling for better pace of gameplay and overall feel of progression to manage healing output and mob damage in accordance with other skills and armaments.
- Transition from Zone 1: Forest to Zone 2: City now implemented with new Wheel of Fated Foe's and Final Zone Boss for the city.
- (Forthcoming additions to Zone 2 to introduce new mechanics and power spikes with Wheel of Fated Magics)
- Bug Fixes throughout to give good gameplay feel of escaping combat with monsters and following general progression through the quest system guiding the player along early on.
Files
FH-3.1.zip 11 MB
2 days ago
Fated Hero
Incremental Idle Action-RPG Clicker Adventure Game with a Spin!
Status | Prototype |
Author | OakTree Games |
Genre | Adventure, Action, Role Playing |
Tags | Action RPG, autobattler, Clicker, Fantasy, Idle, Incremental, Solo RPG |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
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