Fated Hero Update - New Zones and Scaling


  • Big polishing update all around! Went through UI elements and restructured/colored/positioned for better gameplay experience
  • UI Tooltips now implemented to give the player more information if Notification or Quest text was missed.
  • Hero Health implemented with new Vitality skill that scales the Hero's health and also enabled Fated Attacks to heal for 50% of their damage done.
  • Overall scaling for better pace of gameplay and overall feel of progression to manage healing output and mob damage in accordance with other skills and armaments.
  • Transition from Zone 1: Forest to Zone 2: City now implemented with new Wheel of Fated Foe's and Final Zone Boss for the city.
    • (Forthcoming additions to Zone 2 to introduce new mechanics and power spikes with Wheel of Fated Magics)
  • Bug Fixes throughout to give good gameplay feel of escaping combat with monsters and following general progression through the quest system guiding the player along early on.

Files

FH-3.1.zip 11 MB
2 days ago

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